Acceptability Assessment of an Executive Function Training Game FISHERMAN for Older Adults
Author:
Affiliation:
1. CAS Key Laboratory of Behavioral Science, Institute of Psychology, Beijing, China.
2. Department of Psychology, University of Chinese Academy of Sciences, Beijing, China.
Publisher
Mary Ann Liebert Inc
Subject
Public Health, Environmental and Occupational Health,Computer Science Applications,Rehabilitation,Health (social science)
Link
https://www.liebertpub.com/doi/pdf/10.1089/g4h.2022.0177
Reference39 articles.
1. The rise of motivational information systems: A review of gamification research
2. Why do people use gamification services?
3. Gamification for Older Adults: A Systematic Literature Review
4. The Role of Gamification in Health Behavior Change: A Review of Theory-driven Studies
5. Social Incentives and Gamification to Promote Weight Loss: The LOSE IT Randomized, Controlled Trial
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