Gender Moderates the Relationship Between Avatar Customization and Enjoyment in Popular Video Games
Author:
Affiliation:
1. Department of Communication, University of Delaware, Newark, Delaware, USA.
Publisher
Mary Ann Liebert Inc
Link
https://www.liebertpub.com/doi/pdf/10.1089/cyber.2023.0289
Reference17 articles.
1. 1. Bailenson J, Blascovich J. Avatars. In: Encyclopedia of Human Computer Interaction. (Bainbridge WS. ed.) Berkshire: Great Barrington, MA; 2004; pp. 62–64.
2. 2. Meadows M. I, Avatar: The Culture and Consequences of Having a Second Life. New Riders: Berkeley, CA; 2008.
3. Is it a sense of autonomy, control, or attachment? Exploring the effects of in-game customization on game enjoyment
4. Leveling up on stereotype threat: The role of avatar customization and avatar embodiment
5. The Cyborg's Dilemma: Progressive Embodiment in Virtual Environments [1]
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