Presence and Emotions in Playing a Group Game in a Virtual Environment: The Influence of Body Participation
Author:
Affiliation:
1. GRISS, Image, Sound and Synthesis Research Group, Department of Audiovisual Communication and Advertising I, Universitat Autònoma de Barcelona, Barcelona, Spain.
Publisher
Mary Ann Liebert Inc
Subject
Computer Science Applications,Human-Computer Interaction,Applied Psychology,Communication,General Medicine,Social Psychology
Link
http://www.liebertpub.com/doi/pdf/10.1089/cyber.2009.0412
Reference24 articles.
1. Research on Presence in Virtual Reality: A Survey
2. Collaborative virtual environments
3. Taking steps
4. The Influence of Body Movement on Subjective Presence in Virtual Environments
5. A Virtual Presence Counter
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