Board 127: Work in Progress: Strategizing the Integration of VR and AR in STEM Education: Aligning Educational, Organizational, and Technological Strategies
Author:
Affiliation:
1. Rose-Hulman Institute of Technology
2. University of Texas at El Paso
Publisher
ASEE Conferences
Reference11 articles.
1. A. Fombona-Pascual, J. Fombona, and R. Vicente, “Augmented Reality, a Review of a Way to Represent and Manipulate 3D Chemical Structures,” J. Chem. Inf. Model., vol. 62, no. 8, pp. 1863–1872, Apr. 2022, doi: 10.1021/acs.jcim.1c01255.
2. R. B. Loftin, M. Engleberg, and R. Benedetti, “Applying virtual reality in education: A prototypical virtual physics laboratory,” in Proceedings of 1993 IEEE Research Properties in Virtual Reality Symposium, San Jose, CA, USA: IEEE Comput. Soc. Press, 1993, pp. 67–74. doi: 10.1109/VRAIS.1993.378261.
3. L. Tarouco, B. Gorziza, Y. Corrêa, É. M. H. Amaral, and T. Müller, “Virtual laboratory for teaching Calculus: An immersive experience,” in 2013 IEEE Global Engineering Education Conference (EDUCON), Mar. 2013, pp. 774–781. doi: 10.1109/EduCon.2013.6530195.
4. C. R. Guerra-Tamez, “The Impact of Immersion through Virtual Reality in the Learning Experiences of Art and Design Students: The Mediating Effect of the Flow Experience,” Educ. Sci., vol. 13, no. 2, Art. no. 2, Feb. 2023, doi: 10.3390/educsci13020185.
5. T. Hartleb, R. Zhao, F. Aqlan, and H. Yang, “Exploring Magic Interactions for Collaboration in Virtual Reality Learning Factory,” in 2023 ASEE Annual Conference & Exposition, 2023.
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