A principled approach to utilizing digital games in the language learning classroom
Author:
Publisher
Castledown Publishers
Subject
Computer Science Applications,Linguistics and Language,Language and Linguistics,Education
Link
https://www.castledown.com/articles/JALTCALL_9_3_j162.pdf
Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Video games for assessing computational thinking: a systematic literature review;Journal of Computers in Education;2023-08-29
2. Assessing the Effects of Gamification on Developing EFL Learners’ Idiomatic Knowledge: Do Attitudinal Factors Contribute to the Learning of the Idioms with the Game?;Education Research International;2022-03-28
3. Promoting Spoken Interaction and Student Engagement With Board Games in a Language Teaching Context;Global Perspectives on Gameful and Playful Teaching and Learning;2020
4. A Constructivist Approach to Game-Based Language Learning;International Journal of Game-Based Learning;2018-01
5. Learning English Idioms With a Web-Based Educational Game;Journal of Educational Computing Research;2017-10-25
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