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1. Learning Entrepreneurship in Higher Education Through Flow Theory and FLIGBY Game;Research Anthology on Business and Technical Education in the Information Era;2021
2. Learning Entrepreneurship in Higher Education Through Flow Theory and FLIGBY Game;International Journal of Virtual and Personal Learning Environments;2019-01
3. Flow, leadership and serious games – a pedagogical perspective;World Journal of Science, Technology and Sustainable Development;2017-04-06