1. Bruns, Axel. 2007. “Produsage: Toward a Broader Framework for User-Led Content Creation.” Paper presented at the Creativity and Cognition conference, Washington, DC, June 14.
2. Consalvo, Mia. 2007. Cheating: Gaining Advantage in Video Games. Cambridge, MA: MIT Press.
3. —. “Cosmo-play: Japanese Video Games and Western Players.” In Critical Social Policy and Video Game Play, edited by David Embrick, Talmadge Wright, and Andras Lukacs. Lexington, KY: Lexington Press, 2012.
4. “EarthBound.” 2011. Wikipedia. Accessed December 30, 2011. http://en.wikipedia.org /wiki/EarthBound.
5. “EarthBound Series Sales Figures.” 2009. EarthBound Central, February 4. Accessed December 20, 2001. http://earthboundcentral.com /2009/02/earthbound-series-sales-figures/.