Subject
Computer Graphics and Computer-Aided Design,Computer Science Applications,Human-Computer Interaction
Cited by
7 articles.
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1. Off-Peak: An Examination of Ordinary Player Experience;Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems;2021-05-06
2. Situating the Appeal of Fortnite Within Children’s Changing Play Cultures;Games and Culture;2020-03-30
3. Fear, loss and meaningful play: Permadeath in DayZ;Journal of Gaming & Virtual Worlds;2017-06-01
4. Performative Multiplicities;Performativity in Art, Literature, and Videogames;2017
5. Towards a typology of metagames;Proceedings of the Australasian Computer Science Week Multiconference;2016-02