Into the Vœrtex: Case study of a stereoscopic abstract animation installation

Author:

Hattler Max1ORCID,Cheung Terrie Man-Chi1ORCID

Affiliation:

1. ISNI: 0000000417926846 City University of Hong Kong

Abstract

In Max Hattler’s stereoscopic installation Vœrtex two-dimensional abstract animation is turned into immersive images with strong three-dimensional depth. Utilizing a two-screen, semi-Cave Automatic Virtual Environment, Vœrtex creates a unique viewing experience for the viewer, a hybrid space situated halfway between immersion-in-abstraction and the real world of the gallery space, allowing the viewer to be in two spaces simultaneously. This article discusses the technical set-up, production processes and stereoscopic techniques, including binocular colour rivalry and depth displacements employed in Vœrtex. This is followed by a discussion of Vœrtex in relation to the concept of lucidity and an audience study into viewers’ perception of the work. The hybrid set-up of Vœrtex, combining both stereoscopic and interactive visual texts, allows for a sense of creative inspiration and inquiry into the dreaming mind, and participants can actively choose to explore different aspects of their perception by oscillating between two divergent states: an immersive dream sensation and a sense of being anchored in the real world.

Funder

City University of Hong Kong

Hong Kong Special Administrative Region, China

Publisher

Intellect

Subject

General Medicine

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1. The influence of digital media technology on immersive animation design;Journal of Intelligent & Fuzzy Systems;2024-01-10

2. Expanded stereoscopy: Alternative aesthetics for artistic expression in 3D films;Convergence: The International Journal of Research into New Media Technologies;2023-06-20

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