Towards a Prototyping Approach in Systems Development

Author:

Mogensen Preben Holst

Abstract

This paper explores the notion of 'provocation through concrete experience' towards a provotyping approach. It addresses the question: How do we on the one hand, devise qualitatively new systems, and on the other hand, ensure their usability in a given practice? The notion of provocation through concrete experience is developed through an investigation of prototyping and activity theory. Exploration of this notion leads to the idea of the system developer 'provoking' concrete, everyday practice, by exposing current problems, calling forth what usually is taken for granted. Problems with current practice and a lack of mutual understanding, usually conceived of as hindrances to successful systems development, are used constructively. These ideas are compared to four related approaches: Euture Workshops, Metaphorical Design, Cooperative Prototyping, and Or ganizational Games. The comparison serves the twofold purpose of contextualizing the new ideas as well as developing techniques for carrying them out.

Publisher

Det Kgl. Bibliotek/Royal Danish Library

Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Provocation Through Narratives: New Speculative Design Tools for Human-Non-Human Collaborations;Springer Series in Design and Innovation;2023-12-31

2. The Troubling Cups: Making Trouble at Work about Inequalities in Pay.;Nordic Human-Computer Interaction Conference;2022-10-08

3. Codesign with more-than-humans: toward a meta co-design tool for human-non-human collaborations;European Journal of Futures Research;2022-07-11

4. Knowledge-creation Processes in Crafts-based HCI Research;Proceedings of the 11th Nordic Conference on Human-Computer Interaction: Shaping Experiences, Shaping Society;2020-10-25

5. Interactive Interior and Proxemics Thresholds;Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems;2018-04-19

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