O espaço de possibilidades de jogo como objeto compartilhado entre game designers e jogadores

Author:

SOUZA Matheus Corrêa de,SILVA Tiago Barros Pontes e,VAN AMSTEL Frederick M. C

Publisher

Editora Blucher

Reference23 articles.

1. ANTONELLI, Paola. Video Games: 14 in the Collection, for Starters. In: Inside Out: A MoMA/MoMA PS1 Blog, Nova Iorque, 29 nov. 2012. Disponível em: https://www.moma.org/explore/inside_out/2012/11/29/video-games-14-in-the-collection-for-starters/. Acesso em: 16 nov. 2021.

2. BELLIS, Mary. The History of Pinball: A coin-operated arcade game. In: ThoughtCo., Nova Iorque, 21 set. 2019. Disponível em: https://www.thoughtco.com/history-of-pinball-1992320. Acesso em: 1 out. 2021.

3. CAILLOIS, Roger. O jogo e os homens: a máscara e a vertigem. Edição Kindle. Petrópolis: Editora Vozes, 2017.

4. CARTER, Marcus et al. Metagames, Paragames and Orthogames: A New Vocabulary. In: Proceedings of the International Conference on the Foundations of Digital Games. ISBN 978-1-4503-1333-9, n. 12, p. 11-17. Nova Iorque, 2012.

5. DONOVAN, Tristan. Replay: the History of Video Games. Edição Kindle. Lewes: Yellow Ant, 2010.

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