1. Online re-mesh and multi-rate deformation simulation by gpu for haptic interaction with large scale elastic objects;Tagawa,2012
2. A rectangular tetrahedral adaptive mesh based corotated finite element model for interactive soft tissue simulation;Tagawa,2013
3. Fast, Minimum Storage Ray-Triangle Intersection
4. Obbtree: A hierarchical structure for rapid interference detection;Gottschalk,1996
5. Accuracy-based sampling and reconstruction with adaptive grid for parallel hierarchical tetrahedrization;Tanaka,2003