1. The Domain of Virtual Reality;Garner,2017
2. Virtual Reality: Exploring the Brave New Technologies of Artificial Experience and Interactive Worlds - From Cyberspace to Teledildonics;Rheingold,1991
3. Virtual Reality: How Much Immersion Is Enough?
4. COMS-VR: Mobile virtual reality entertainment system using electric car and head-mounted display;Kodama,2017
5. Exploring users views on immersive adult entertainment applications;Zhang,2017