Unrestricted information acquisition

Author:

Denti Tommaso1

Affiliation:

1. Department of Economics, Cornell University

Abstract

In many strategic environments, information acquisition is a central component of the game that is played. Being uncertain about a payoff‐relevant state, a player in a game has a twofold incentive to acquire information: learning the state and learning what others know. We develop a model of information acquisition in games that accounts for players' incentive to learn what others know. In applications to rational inattention and global games, we prove the power of this incentive. When information acquisition is “independent,” that is, players can acquire information only about the state, severe coordination problems emerge among rationally inattentive players. When information acquisition is “unrestricted,” that is, players can acquire information about the state and each other's information in a flexible way, we show that rational inattention admits a sharp logit characterization and we provide a new rationale for selecting risk dominant equilibria in coordination games.

Publisher

The Econometric Society

Subject

General Economics, Econometrics and Finance

Cited by 3 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Strategic Inattention, Inflation Dynamics, and the Nonneutrality of Money;Journal of Political Economy;2024-08-07

2. Information Acquisition, Efficiency, and Nonfundamental Volatility;Journal of Political Economy;2023-10-01

3. Strategic mistakes;Journal of Economic Theory;2023-09

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