1. J. Gregory, Game Engine Architecture, Second Edition (A K Peters/CRC Press, Massachusetts, 2014).
2. M. Haverbeke, Eloquent JavaScript, 3rd edition (No Starch Press, San Fransisco, 2018).
3. E. Burchard, The Web Game Developer's Cookbook: Using JavaScript and HTML5 to Develop Games (Addison Wesley Professional, Boston, 2018).
4. Frame Rate: A Beginner's Guide. https://www.techsmith.com/