Virtual Learning Environments

Author:

Irmak Meltem1ORCID,Kaldaras Leonora2ORCID

Affiliation:

1. Gazi University Mathematics and Science Education Department, , Ankara 06500, Turkiye

2. University of Colorado Boulder Department of Physics, , Boulder, Colorado 80309, USA

Abstract

In physics learning, the ability to visualize and mentally manipulate the shapes or models is very important in effective conceptual learning. Virtual learning environments make a promise to help learners in this sense. Virtual learning environments (VLEs) are designed information spaces that may include various representations ranging from static visuals to interactive, fully-immersive, 3D environments. There is a range of environments some of which include less sophisticated interfaces and some of which include 3D / virtual reality technology. Simulations, computer games, virtual reality, and augmented reality are included in the scope of this chapter, as the most frequently used VLEs in physics education. We conducted literature review to search for the trends in research in these environments. We conclude that the design and use of virtual learning environments in the context of physics education is an open field for future research. The targeted learner groups and concepts to be learned in the VLEs are limited and need to be diversified. We discuss findings for each environment separately and provide recommendations for future research.

Publisher

AIP Publishing LLCMelville, New York

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