Arranging the Pieces: A Survey of Library Practices Related to a Tabletop Game Collection

Author:

Slobuski Teresa,Robson Diane,Bentley PJ

Abstract

Abstract Objective – The purpose of this study is to explore collection development, cataloguing, processing, and circulation practices for tabletop game collections in libraries. This study used the term “tabletop games” to refer to the array of game styles that are played in real-world, social settings, such as board games, dice and card games, collectible card games, and role-playing games. Methods – An online survey regarding tabletop games in libraries was developed with input from academic, public, and school librarians. Participants were recruited utilizing a snowball sampling technique involving electronic outlets and discussion lists used by librarians in school, public, and academic libraries. Results – One hundred nineteen libraries answered the survey. The results show that tabletop games have a presence in libraries, but practices vary in regard to collection development, cataloguing, processing, and circulation. Conclusion – Results indicate that libraries are somewhat fragmented in their procedures for tabletop collections. Libraries can benefit from better understanding how others acquire, process, and use these collections. Although they are different to other library collections, tabletop games do not suffer from extensive loss and bibliographic records are becoming more available. Best practices and guidance are still needed to fully integrate games into libraries and to help librarians feel comfortable piloting their own tabletop collections.

Publisher

University of Alberta Libraries

Subject

Library and Information Sciences

Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. A Dicey Situation: A Study of How Controlled Vocabularies Describe Tabletop Roleplaying Games;Cataloging & Classification Quarterly;2024-02-09

2. Réflexion sur le rôle des métadonnées pour une meilleure découverte;Documentation et bibliothèques;2024

3. Internationalisation of Board Games;Reference Module in Social Sciences;2024

4. Enhancing the Discovery of Tabletop Games;Library Resources & Technical Services;2019-07-12

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