Self-Learning for a Humanoid Robotic Ping-Pong Player

Author:

Lai C. H.1,Tsay T. I. James2

Affiliation:

1. a Department of Mechanical Engineering, National Cheng Kung University, Tainan 70101, Taiwan, ROC

2. b Department of Mechanical Engineering, National Cheng Kung University, Tainan 70101, Taiwan, ROC;, Email: tijtsay@mail.ncku.edu.tw

Publisher

Informa UK Limited

Subject

Computer Science Applications,Hardware and Architecture,Human-Computer Interaction,Software,Control and Systems Engineering

Cited by 12 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Bimanual dynamic grabbing and tossing of objects onto a moving target;Robotics and Autonomous Systems;2023-09

2. Motion Strategy Using Opponent Player’s Serial Learning for Air-Hockey Robots;2021 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS);2021-09-27

3. Design and implementation of a three-dimensional simulation system for a humanoid table tennis robot;Measurement and Control;2020-02-11

4. Online optimal trajectory generation for robot table tennis;Robotics and Autonomous Systems;2018-07

5. Time-Optimal Paths for a Robotic Batting Task;Informatics in Control, Automation and Robotics;2017-11-03

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