Self-Learning for a Humanoid Robotic Ping-Pong Player
Author:
Affiliation:
1. a Department of Mechanical Engineering, National Cheng Kung University, Tainan 70101, Taiwan, ROC
2. b Department of Mechanical Engineering, National Cheng Kung University, Tainan 70101, Taiwan, ROC;, Email: tijtsay@mail.ncku.edu.tw
Publisher
Informa UK Limited
Subject
Computer Science Applications,Hardware and Architecture,Human-Computer Interaction,Software,Control and Systems Engineering
Link
https://www.tandfonline.com/doi/pdf/10.1163/016918611X574678
Reference15 articles.
1. Ping-Pong player prototype - A pc-based, low-cost, ping-pong robot
2. A learning approach to robotic table tennis
3. Reinforcement Learning
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