Wearable Device for High-Speed Hand Pose Estimation with a Ultrasmall Camera

Author:

Tomida Motomasa, ,Hoshino Kiyoshi

Abstract

<div class=""abs_img""> <img src=""[disp_template_path]/JRM/abst-image/00270002/06.jpg"" width=""300"" /> Hand pose estimation with ultrasmall camera</div> Operating a robot intentionally by using various complex motions of the hands and fingers requires a system that accurately detects hand and finger motions at high speed. This study uses an ultrasmall camera and compact computer for development of a wearable device of hand pose estimation, also called a hand-capture device. The accurate estimations, however, require data matching with a large database. But a compact computer usually has only limited memory and low machine power. We avoided this problem by reducing frequently used image characteristics from 1,600 dimensions to 64 dimensions of characteristic quantities. This saved on memory and lowered computational cost while achieving high accuracy and speed. To enable an operator to wear the device comfortably, the camera was placed as close to the back of the hand as possible to enable hand pose estimation from hand images without fingertips. A prototype device with a compact computer used to evaluate performance indicated that the device achieved high-speed estimation. Estimation accuracy was 2.32°±14.61° at the PIP joint of the index finger and 3.06°±10.56° at the CM joint of the thumb – as accurate as obtained using previous methods. This indicated that dimensional compression of image-characteristic quantities is important for realizing a compact hand-capture device. </span>

Publisher

Fuji Technology Press Ltd.

Subject

Electrical and Electronic Engineering,General Computer Science

Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Wearable Hand Pose Estimation for Remote Control of a Robot on the Moon;Journal of Robotics and Mechatronics;2017-10-20

2. Teleoperating System for Manipulating a Moon Exploring Robot on the Earth;International Journal of Automation Technology;2017-04-28

3. Hand Gesture Interface for Entertainment Games;Handbook of Digital Games and Entertainment Technologies;2016-08-10

4. Hand motion capture for medical usage;Proceedings of the 3rd International Conference on Biomedical and Bioinformatics Engineering - ICBBE '16;2016

5. Hand Gesture Interface for Entertainment Games;Handbook of Digital Games and Entertainment Technologies;2015

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