Abstract
Nowadays, more and more children are exposed to all kinds of online games, which can bring different effects to children, both good and bad. Guild systems in some games are able to allow children to meet new people, realize the importance of teamwork and sociability, and improve their confidence and teamwork skills. Game guilds have become one of the most popular social choices for the younger generation. According to the current research, the game guild management system also has some functions that can be optimized, mainly reflected in the user's inconvenience. Therefore, we propose a reasonable and practical solution to this problem, which is to design a WeChat program to handle transactions anytime and anywhere. Based on the existing excellent cases and the analysis of various platforms and tools, this paper designs and implements a game guild management system based on Spring Boot framework, Spring Security framework and WeChat Applet. The system can serve three objects of guild: guild administrator, guild member and guild president. The main functions include member information management, association active management, reward information management, forum management and comment management. The system is easy to operation, to a certain extent to simplify the work of the guild administrator, and convenient for users and visitors.
Publisher
Darcy & Roy Press Co. Ltd.
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