Abstract
With the progress of game technology, 3D games have gradually become an important part of the game field. However, the relevant analysis and discussion literature is not sufficient. Therefore, this paper discusses the relevant content of 3D games, starting with understanding the development history of 3D games, and analysing 3D game technology step by step. The characteristics of game engine and unreal engine are analysed. In addition, this paper details some of the early games that were considered 3D games. Including 3D game software and a series of production steps. Focus on the analysis of the most popular virtual engine, it is a good 3D game software. There are many similar tutorials on the Virtual Engine website, as well as a series of demos of the finished product. Finally, the development prospect of 3D games and the development direction of similar games are discussed.
Publisher
Darcy & Roy Press Co. Ltd.
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