Abstract
Virtual Reality is one of the hot research directions recent years, as a 5G rea oriented technology and a new way of displays, virtual reality has shown us its huge potential in industries, especially in entertainment, medical science and education. Sensing technology is widely used on VR in many aspects such as the HMD displaying system, position and motion tracking module and the input devices like VR controllers, while most overview papers pay attention to the concepts and applications, though some of them illustrated all the technologies roughly. This overview article has focused on sensing technology in VR, introducing the techniques in some commercially successful VR devices, comparing and summarized some of the latest research based on them, with which it may help users and researchers understand VR devices better and choose the appropriate devices while using. In the end, the paper summarizes the whole paper and prospects the future development direction.
Publisher
Darcy & Roy Press Co. Ltd.
Reference14 articles.
1. J. M. Zheng, K. W. Chan and I. Gibson, Virtual reality, in IEEE Potentials, 1998, 17(2):20-23.
2. Takashi Shibata,Head mounted display, Displays, 2002, 23(1-2): 57-64.
3. K. Nakano, et al., Head-Mounted Display with Increased Downward Field of View Improves Presence and Sense of Self-Location, in IEEE Transactions on Visualization & Computer Graphics, 2021, 27(11): 4204-4214.
4. Geffroy B, Roy P L, Prat C. Organic light-emitting diode (OLED) technology: materials, devices and display technologies, Polymer International, June 2006, 55(6):572-582.
5. Scott Hayden. Report: Meta Quest 2 Pro Said to Feature Higher-Res Mini-LED & Pancake Lenses, Arriving in 2022. 2022. https://www.roadtovr.com/report-meta-quest-2-pro-release-specs/.