Abstract
Using Augment reality (AR) technologies and Virtual reality (VR) technologies in education is a new tendency. The aim of this study is to test the effect of AR and VR technologies on the development of students’ mathematics learning. Articles that met the inclusion criteria from a systematic database like Web of Science were included in the meta-analysis. A total of 20 research articles published from 2010 to 2023 were included in this study. The overall result showed that AR and VR technologies had a large positive impact (SMD=0.892, p 0.001) on students’ mathematics learning. Sub-group results showed that the effect were significantly moderated by outcome, school level, content area, but were not significantly moderated by technologies and experimental period. According to the results, some suggestions were given for the future studies.
Publisher
Darcy & Roy Press Co. Ltd.