Author:
Cruz-Álvarez Víctor Ricardo,Hidalgo-Peña Enrique,Acosta-Mesa Hector-Gabriel
Abstract
A common problem working with mobile robots is that programming phase could be a long, expensive and heavy process for programmers. The reinforcement learning algorithms offer one of the most general frameworks in learning subjects. This work presents an approach using the Q-Learning algorithm on a Lego robot in order for it to learn by itself how to follow a blackline drawn down on a white surface, using Matlab [5] as programming environment.
Cited by
1 articles.
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