1. In defence of advanced organisers: a reply to the critics;Review of Educational Research,(1978)
2. Balan, O., Moldoveanu, A., Moldoveanu, F., and Dascalu, M.I. (2014). Audio games: A novel approach towards effective learning in the case of visually impaired people. in Chova, L.G., Martinez, A.L., and Torres, I.C. (Eds), Iceri 2014: 7th International Conference of Education, Research and Innovation 6542–8.
3. Predicting successful tactile mapping of virtual objects;IEEE Transactions on Haptics,(2013)
4. Naviton: a prototype mobility aid for auditory presentation of three-dimensional scenes to the visually impaired;Journal of the Audio Engineering Society,(2012)
5. Action video game play and transfer of navigation and spatial cognition skills in adolescents who are blind;Frontiers in Human Neuroscience,(2014)