A Study of Characterization and Scene Interaction Narratives of Animated Characters Empowered by AIGC
Author:
Affiliation:
1. School of Media Arts and Communication , Nanjing University of the Arts , Nanjing , Jiangsu , , China .
2. School of Animation and Digital Arts , Communication University of China Nanjing , Nanjing , Jiangsu , , China .
Abstract
Publisher
Walter de Gruyter GmbH
Link
https://www.sciendo.com/pdf/10.2478/amns-2024-1918
Reference21 articles.
1. Luo, L., Cai, W., Zhou, S., Lees, M., & Yin, H. (2015). A review of interactive narrative systems and technologies: a training perspective. Simulation, 91(2), 126-147.
2. Santiago Vega, I. (2015). Adaptive specifications and emotions: a model of narrative generation for interactive learning environments. IEEE Latin America Transactions, 13(3), 753-761.
3. Nam, & Yanghee. (2015). Designing interactive narratives for mobile augmented reality. Cluster Computing, 18(1), 309-320.
4. Hyun, K., Lee, K., & Lee, J. (2016). Motion grammars for character animation. Computer Graphics Forum, 35(2), 103-113.
5. Zuena, J., & Long, D. (2020). An investigation of the value of wide color gamut in motion pictures. SMPTE Motion Imaging Journal, 129(9), 50-57.
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