1. Adams, E. (2014). Fundamentals of Game Design. New Riders. https://books.google.pt/books?id=L6pKAgAAQBAJ
2. Adams, E., & Dormans, J. (2012). Game Mechanics: Advanced Game Design. New Riders. https://books.google.pt/books?id=_Azio0txIdAC
3. Arnaudo, M. (2018). Storytelling in the Modern Board Game: Narrative Trends from the Late 1960s to Today. McFarland.
4. Barney, C. (2020). Pattern language for game design. CRC Press.
5. Booth, P. (2015). Game play: paratextuality in contemporary board games. Bloomsbury Publishing USA.