Virtual spaces and virtual messages: social media as marketing
Author:
Publisher
Elsevier
Reference20 articles.
1. What games have to offer: information behavior and meaning-making in virtual play spaces;Adams;Library Trends,2009
2. Rethinking the library game: creating an alternate reality with social media;Battles;Journal of Web Librarianship,2011
3. Virtual delivery of electronic resources and services to off-campus users: a multifaceted approach;Bower;Journal of Library Administration,2010
4. Best practices for online video tutorials in academic libraries: a study of student preferences and understanding;Bowles-Terry;Communications in Information Literacy,2010
5. Save the time of the avatar: Canadian academic libraries using chat reference in multi-user virtual environments;Buckland;Reference Librarian,2010
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