3D Model Compression with Support of Parallel Processing on the GPU
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Published:2022-05-30
Issue:3
Volume:48
Page:181-189
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ISSN:0361-7688
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Container-title:Programming and Computer Software
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language:en
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Short-container-title:Program Comput Soft
Author:
Nikolaev A. V.ORCID, Frolov V. A.ORCID, Ryzhova I. G.ORCID
Publisher
Pleiades Publishing Ltd
Reference28 articles.
1. Chou, P.H. and Meng, T.H., Vertex data compression through vector quantization, IEEE Trans. Visualization Comput. Graphics, 2002, vol. 8, no. 4, pp. 373–382. 2. Deering, M., Geometry compression, Proc. 22nd Annu. Conf. Computer Graphics and Interactive Techniques, 1995, pp. 13–20. 3. Gumhold, S., Improved cut-border machine for triangle mesh compression, Proc. Erlangen Workshop, 1999, vol. 99, pp. 261–268. 4. Rossignac, J., Edgebreaker: Connectivity compression for triangle meshes, IEEE Trans. Visualization Comput. Graphics, 1999, vol. 5, no. 1, pp. 47–61. 5. Lee, H., Alliez, P., and Desbrun, M., Angle-analyzer: A triangle-quad mesh codec, Comput. Graphics Forum, 2002, vol. 21, no. 3, pp. 383–392.
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2 articles.
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