Affiliation:
1. Augsburg University of Applied Sciences, Augsburg, Germany
2. University of North Texas, Denton, Texas, United States
Abstract
Virtual Reality (VR) offers language learners a valuable environment for
practicing language skills and other aspects essential for language
development, interaction, and negotiation of meaning. For example, speaking
practice in VR using avatars can reduce speaking anxiety and increase users’
sense of agency. Social spaces in VR present possibilities for verbal and
nonverbal communication. This conceptual paper discusses the advantages and
drawbacks of both types of communication in high-immersion VR and the
implications for language learners. Language learners rely on multiple modes
of communication, including nonverbal behavior such as gestures. However, VR
often lacks behavioral anthropomorphism, i.e. when an avatar cannot speak,
move, or act in a human-like way, which may negatively impact communication,
especially at beginner level.
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