1. Associating domain-dependent knowledge and Monte Carlo approaches within a Go program;Bouzy;Information Sciences,2005
2. A survey of Monte Carlo tree search methods;Browne;IEEE Transactions on Computational Intelligence and AI in Games,2012
3. Cazenave, T. (2015). Playout policy adaptation for games. In Proceedings of 14th International Conference on Advances in Computer Games (ACG 2015) (pp. 20–28).
4. Chaslot, G., Fiter, C., Hoock, J.-B., Rimmel, A. & Teytaud, O. (2009). Adding expert knowledge and exploration in Monte-Carlo tree search. In Proceedings of 12th International Conference on Advances in Computer Games (ACG’09) (pp. 1–13).
5. Coulom, R. (2006). Efficient selectivity and backup operators in Monte-Carlo tree search. In Proceedings of 5th International Conference on Computers and Games (CG 2006) (pp. 72–83).