The number of effective moves for Chinese chess

Author:

Chen Jr-Chang1,Lin Ting-Yu2,Hsu Tsan-Sheng2

Affiliation:

1. National Taipei University, Taiwan

2. Institute of Information Science, Academia Sinica, Taipei 11529, Taiwan

Abstract

The accurate measurement for opening positions in a game is an important issue in computer games. Evaluation functions used in game-playing programs are designed for the middlegame, and may not suitable for the opening phase. This paper proposes a method, named the number of effective moves, which is composed by a set of opening heuristics. It can be seen as an evaluation function for the opening. In addition, we implement a GUI tool based on an opening book to facilitate adjustments. The tool helps to discover new opening lines in practice and to assist move selection in the opening.

Publisher

IOS Press

Subject

Computer Graphics and Computer-Aided Design,Human-Computer Interaction,Computational Mechanics,Computer Science (miscellaneous)

Reference10 articles.

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4. Advanced meta-knowledge for Chinese chess endgame knowledge bases;Chen;ICGA Journal,2014

5. Job-level alpha-beta search;Chen;IEEE Transactions on Computational Intelligence and AI in Games,2015

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