Forced ε-Greedy, an Expansion to the ε-Greedy Action Selection Method

Author:

Angelopoulos George1,Metafas Dimitris1

Affiliation:

1. Department of Electrical and Electronic Engineering, University of West Attica, Athens Greece

Abstract

Reinforcement Learning methods such as Q Learning, make use of action selection methods, in order to train an agent to perform a task. As the complexity of the task grows, so does the time required to train the agent. In this paper Q Learning is applied onto the board game Dominion, and Forced ε-greedy, an expansion to the ε-greedy action selection method is introduced. As shown in this paper the Forced ε-greedy method achieves to accelerate the training process and optimize its results, especially as the complexity of the task grows.

Publisher

IOS Press

Cited by 1 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Reinforcement learning inclusion to alter design sequence of finite element modeling;Multiscale and Multidisciplinary Modeling, Experiments and Design;2024-06-25

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