Who is the Master?
Author:
Publisher
IOS Press
Subject
Computer Graphics and Computer-Aided Design,Human-Computer Interaction,Computational Mechanics,Computer Science (miscellaneous)
Reference22 articles.
1. On the limits of engine analysis for cheating detection in chess;Barnes;Computers and security,2015
2. Move similarity analysis in chess programs;Dailey;Entertainment Computing,2013
3. Determining the strength of chess players based on actual play;Ferreira;ICGA Journal,2012
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3. Life cycle patterns of cognitive performance over the long run;Proceedings of the National Academy of Sciences;2020-10-19
4. Machine learning and structural econometrics: contrasts and synergies;The Econometrics Journal;2020-08-29
5. Are Armageddon chess games implemented fairly?;ICGA Journal;2020-02-06
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