Abstract
Abstract
Positioned against the backdrop of the booming videogame industry, the study sheds light on the relationship
between player experience and localisation. The experimental manipulation involved spelling errors serving as a proxy to examine
how much reception is reshaped by specific characteristics of the target version. The findings indicate that deficient spelling
has no traceable effect on player cognitive load, enjoyment or comprehension. From a complementary perspective, while the author
of the target version with typos is deemed less diligent than the one in the typo-free condition, they are not perceived as less
experienced or less likely to be considered to be a professional translator. On the other hand, spelling errors result in lower
translation quality estimations. The discussion is supplemented by results on typo identification and related to findings from
film reception.
Publisher
John Benjamins Publishing Company
Subject
Linguistics and Language,Language and Linguistics,Communication
Cited by
1 articles.
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