All-passive transformable optical mapping near-eye display
Author:
Publisher
Springer Science and Business Media LLC
Subject
Multidisciplinary
Link
http://www.nature.com/articles/s41598-019-42507-0.pdf
Reference54 articles.
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3. Sitzmann, V. et al. Saliency in VR: How do people explore virtual environments? IEEE Transactions on Vis. Comput. Graph. 24.4, 1633–1642 (2018).
4. Geng, J. Three-dimensional display technologies. Adv. Opt. Photonics 5, 456–535 (2013).
5. Hoffman, D. M., Girshick, A. R., Akeley, K. & Banks, M. S. Vergence–accommodation conflicts hinder visual performance and cause visual fatigue. J. Vis. 8, 33–33 (2008).
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