Perceptual uncertainty and action consequences independently affect hand movements in a virtual environment

Author:

Giesel MartinORCID,Nowakowska AnnaORCID,Harris Julie M.ORCID,Hesse ConstanzeORCID

Abstract

AbstractWhen we use virtual and augmented reality (VR/AR) environments to investigate behaviour or train motor skills, we expect that the insights or skills acquired in VR/AR transfer to real-world settings. Motor behaviour is strongly influenced by perceptual uncertainty and the expected consequences of actions. VR/AR differ in both of these aspects from natural environments. Perceptual information in VR/AR is less reliable than in natural environments, and the knowledge of acting in a virtual environment might modulate our expectations of action consequences. Using mirror reflections to create a virtual environment free of perceptual artefacts, we show that hand movements in an obstacle avoidance task systematically differed between real and virtual obstacles and that these behavioural differences occurred independent of the quality of the available perceptual information. This suggests that even when perceptual correspondence between natural and virtual environments is achieved, action correspondence does not necessarily follow due to the disparity in the expected consequences of actions in the two environments.

Funder

Leverhulme Trust

Publisher

Springer Science and Business Media LLC

Subject

Multidisciplinary

Reference36 articles.

1. Harris, D. J., Buckingham, G., Wilson, M. R. & Vine, S. J. Virtually the same? How impaired sensory information in virtual reality may disrupt vision for action. Exp. Brain Res. 237, 2761–2766 (2019).

2. Wann, J. P., Rushton, S. & Mon-Williams, M. Natural problems for stereoscopic depth perception in virtual environments. Vis. Res. 35, 2731–2736 (1995).

3. Scarfe, P. & Glennerster, A. Using high-fidelity virtual reality to study perception in freely moving observers. J. Vis. 15, 1–11 (2015).

4. Stappers, P. J., Gaver, W. & Overbeeke,, K. Beyond the limits of real-time realism: moving from stimulation correspondence to information correspondence. In Hettinger, L. J. & Haas, M. (eds.) Virtual and Adaptive Environments, chap. 5, 91–110 (Lawrence Erlbaum Associates, Inc., Lawrence Erlbaum Associates, Inc., Publishers 10 Industrial Avenue Mahwah, New Jersey 07430 (2003).

5. Wolpert, D. M. & Landy, M. S. Motor control is decision-making. Curr. Opin. Neurobiol. 22, 996–1003 (2012).

Cited by 7 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3