Acceptance of immersive head-mounted virtual reality in older adults
Author:
Funder
Fonds Wetenschappelijk Onderzoek
EU HealthPac grant awarded to J. van Opstal
Wellcome Trust
Publisher
Springer Science and Business Media LLC
Subject
Multidisciplinary
Link
http://www.nature.com/articles/s41598-019-41200-6.pdf
Reference69 articles.
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3. García-Betances, R. I., Arredondo Waldmeyer, M. T., Fico, G. & Cabrera-Umpiérrez, M. F. A succinct overview of virtual reality technology use in Alzheimer’s disease. Front. Aging Neurosci. 7 (2015).
4. Lange, B. S. et al. The potential of virtual reality and gaming to assist successful aging with disability. Phys. Med. Rehabil. Clin. N. Am. 21, 339–356 (2010).
5. Rizzo, A. A., Schultheis, M., Kerns, K. A. & Mateer, C. Analysis of assets for virtual reality applications in neuropsychology. Neuropsychol. Rehabil. 14, 207–239 (2004).
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