Abstract
AbstractWe compare the performance of the Quantum Approximate Optimization Algorithm (QAOA) with state-of-the-art classical solvers Gurobi and MQLib to solve the MaxCut problem on 3-regular graphs. We identify the minimum noiseless sampling frequency and depth p required for a quantum device to outperform classical algorithms. There is potential for quantum advantage on hundreds of qubits and moderate depth with a sampling frequency of 10 kHz. We observe, however, that classical heuristic solvers are capable of producing high-quality approximate solutions in linear time complexity. In order to match this quality for large graph sizes N, a quantum device must support depth p > 11. Additionally, multi-shot QAOA is not efficient on large graphs, indicating that QAOA p ≤ 11 does not scale with N. These results limit achieving quantum advantage for QAOA MaxCut on 3-regular graphs. Other problems, such as different graphs, weighted MaxCut, and 3-SAT, may be better suited for achieving quantum advantage on near-term quantum devices.
Funder
United States Department of Defense | Defense Advanced Research Projects Agency
U.S. Department of Defense
Publisher
Springer Science and Business Media LLC
Subject
Computational Theory and Mathematics,Computer Networks and Communications,Statistical and Nonlinear Physics,Computer Science (miscellaneous)
Cited by
8 articles.
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