Analysis of Students’ Critical Thinking Skills on Virtual Reality Learning Media

Author:

Alifteria Faradila AuliaORCID,Prastowo Tjipto,Suprapto Nadi

Abstract

This study aims to describe students’ critical thinking skills and the corresponding prior knowledge of Virtual Reality (VR) media used for learning purposes in a classroom setting. A total of 65 high school students from Grade XI Science 1 and Science 2 were involved as respondents in this preliminary research using qualitative-descriptive analysis. The instrument used included questionnaires (distributed over the respondents) containing 12 questions on VR relevant to the indicators of critical thinking skills. The results showed students' skills in critical thinking at the intermediate level. The indicator of analytical ability has the highest percentage in the medium category. The number of students with critical thinking skills in the high category is 14, and in the medium category, as many as 51 students. Students' prior knowledge of VR media (familiar with the technology) was reported to 46.00% of all the respondents, and the remaining 54.00% did not know what it was. However, all the respondents were interested and happy with VR media as a learning tool. Improvement of critical thinking skills could be achieved through contextual learning and VR learning media. The implication of the present study for future use of VR education media in schools is possible as VR media is considered to be technology-assisted learning, applicable to science and physics teachers when delivering learning materials in class.

Funder

#

Publisher

Indonesia Approach Education

Subject

General Medicine

Reference41 articles.

1. Abdillah, F., Riyana, C., & Alinawati, M. (2018). Pengaruh penggunaan media virtual reality terhadap kemampuan analisis siswa pada mata pelajaran IPA kelas VIII SMP. Edutechnologia, 2(1), 35-44.

2. Abdussalam, A., Sulthoni, S. & Munzil, M. (2018). Media virtual reality tata surya untuk meningkatkan kemampuan retensi. Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan, 3(9), 1160-1167. http://dx.doi.org/10.17977/jptpp.v3i9.11527

3. Agushinta, R. D., & Satria, A. (2018). Pembelajaran 3D sistem ekskresi manusia berbasis virtual reality dan android. Jurnal Teknologi Informasi dan Ilmu Komputer, 5(4), 381-388. http://dx.doi.org/10.25126/jtiik.201854665

4. Amri, I., Syuhendri, S., Wiyono, K. (2015). Pengembanngan media pembelajaran e-learning berbasis web untuk mata kuliah fisika inti. Jurnal Inovasi dan Pembelajaran Fisika, 2(1), 25-36. https://doi.org/10.36706/jipf.v2i1.2351

5. Anggiasari, T. S., Hidayat, H., & Harfian, B. A. A. (2018). Analisis keterampilan berpikir kritis siswa SMA di kecamatan kalidoni dan ilir timur II. Bioma, 7(2), 183-195. https://doi.org/10.26877/bioma.v7i2.2859

Cited by 1 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Analysis of High School Students’ Critical Thinking Skills Profile According to Ennis Indicators;IJORER : International Journal of Recent Educational Research;2024-01-06

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3