Abstract
Tetris is a computer game which has obsessed many computer users and attracted much attention, despite the simplicity of its rules. This paper addresses the question: ‘can you “win” the game Tetris?’Designed by Soviet mathematician Alexey Pazhitnov in the late eighties and imported to the United States by Spectrum Holobyte, Tetris won a record number of software awards in 1989. Versions of Tetris are sold for most personal computers. There are Tetris arcade games, Tetris Nintendo cartridges, and hand-held Tetris games; Tetris has been played on machines ranging from mainframes to calculators. The game's success has prompted the invention of several similar games, including Hextris, Welltris, and Wordtris.
Publisher
Cambridge University Press (CUP)
Cited by
25 articles.
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