Playful Materialities

Author:

Beil Benjamin1,Freyermuth Gundolf S.1,Schmidt Hanns Christian1,Rusch Raven1

Abstract

Game culture and material culture have always been closely linked. Analog forms of rule-based play (ludus) would hardly be conceivable without dice, cards, and game boards. In the act of free play (paidia), children as well as adults transform simple objects into multifaceted toys in an almost magical way. Even digital play is suffused with material culture: Games are not only mediated by technical interfaces, which we access via hardware and tangible peripherals. They are also subject to material hybridization, paratextual framing, and processes of de-, and re-materialization.

Publisher

transcript Verlag

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Instrumentalizations of the Game;Gamification of Life and the Gaming Society;2023

2. The Peculiarity of the Game: Successful Handling of the Unexpected;Gamification of Life and the Gaming Society;2023

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