Abstract
The Indonesian Government's policy during the covid-19 pandemic is Learning From Home. This policy indirectly familiarizes students with various personality types to use gadget communication media. This article describes a case study of the use of gadgets while learning from home between extroverted and introverted personality types in elementary school.The research was conducted by case study and the type of research is descriptive. The research instruments are interviews, observation, and documentation. Subjects are 2 extroverted and 2 introverted elementary students in Malang city who are also key informants. The results showed that both extroverted and introverted students used gadgets with a duration of more than 3 hours (high duration). Activities carried out according to the direction of each school are reading, doing, collecting assignments, and looking for supporting reference sources. Both personality types also use smartphones for social media, browsing favorite topics, and online games. Both have in common not being able to manage time well. The difference is, introverted students have not been able to manage time because they cannot make decisions for themselves. Meanwhile, extroverted students have not been able to manage time because there are more online games, social media. Both personality types require good mentoring.
Publisher
Universitas Pendidikan Ganesha
Reference27 articles.
1. Arissandi, D., Setiawan, C. T., & Wiludjeng, R. (2019). Hubungan Gangguan Pola Tidur Dengan Hipertensi Lansia Di Desa Sei Kapitan Kabupaten Kota Waringin Barat (Studi Di Desa Sei Kapitan Kotawaringin Barat). Jurnal Borneo Cendekia, 3(2), 82-88. http://repository.stikesbcm.ac.id/id/eprint/23.
2. Bloomberg, L. D., & Volpe, M. (2019). Completing your qualitative dissertation: A road map from beginning to end. SAGE Publications.
3. Bostan, S., Erdem, R., Öztürk, Y. E., Kılıç, T., & Yılmaz, A. (2020). The effect of COVID-19 pandemic on the Turkish society. Electronic Journal of General Medicine, 17(6). https://doi.org/10.29333/ejgm/7944.
4. Chowell, G., & Mizumoto, K. (2020). The COVID-19 pandemic in the USA: what might we expect? The Lancet, 395(10230), 1093–1094. https://doi.org/10.1016/S0140-6736(20)30743-1.
5. Codish, D., & Ravid, G. (2014). Personality based gamification-Educational gamification for extroverts and introverts. In Proceedings of the 9th CHAIS Conference for the Study of Innovation and Learning Technologies: Learning in the Technological Era (Vol. 1, pp. 36-44). Ra'anana: The Open University of Israel.