Author:
Zhao Yu,Huang Yuan,Zhu Li-Ming,Bu Jing-Wen,Du Yu-Ren,Zhu Ming-Yu,Zhu Jin-Rong
Abstract
The large amount of computing data from hologram calculations incurs a heavy computational load for realistic full-color holographic displays. In this research, we propose a segmented point-cloud gridding (S-PCG) method to enhance the computing ability of a full-color holographic system. A depth camera is used to collect the color and depth information from actual scenes, which are then reconstructed into the point-cloud model. Object points are categorized into depth grids with identical depth values in the red, green, and blue (RGB) channels. In each channel, the depth grids are segmented into M×N parts, and only the effective area of the depth grids will be calculated. Computer-generated holograms (CGHs) are generated from efficient depth grids by using a fast Fourier transform (FFT). Compared to the wavefront recording plane (WRP) and traditional PCG methods, the computational complexity is dramatically reduced. The feasibility of the S-PCG approach is established through numerical simulations and optical reconstructions.
Funder
Natural Science Foundation of Jiangsu Province
Natural Science Research of Jiangsu Higher Education Institutions of China
Cited by
1 articles.
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