Author:
Çelikok Mustafa Mert,Murena Pierre-Alexandre,Kaski Samuel
Abstract
Modeling has actively tried to take the human out of the loop, originally for objectivity and recently also for automation. We argue that an unnecessary side effect has been that modeling workflows and machine learning pipelines have become restricted to only well-specified problems. Putting the humans back into the models would enable modeling a broader set of problems, through iterative modeling processes in which AI can offer collaborative assistance. However, this requires advances in how we scope our modeling problems, and in the user models. In this perspective article, we characterize the required user models and the challenges ahead for realizing this vision, which would enable new interactive modeling workflows, and human-centric or human-compatible machine learning pipelines.
Funder
Academy of Finland
Horizon 2020 Framework Programme
UK Research and Innovation
KAUTE-Säätiö
Reference24 articles.
1. Occam's razor is insufficient to infer the preferences of irrational agents;Armstrong;Adv. Neural Inform. Process. Syst,2018
2. Variable-frame level-n theory;Bacharach;Games Econ. Behav,2000
3. “Analyzing human models that adapt online,”;Bajcsy;2021 IEEE International Conference on Robotics and Automation (ICRA),2021
4. A cognitive hierarchy model of games;Camerer;Q. J. Econ,2004
5. “The emerging landscape of explainable automated planning and decision making,”;Chakraborti;Proceedings of the 29th International Joint Conference on Artificial Intelligence, International Joint Conferences on Artificial Intelligence Organization. Survey Track,2020
Cited by
1 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Paradigm Shifts in User Modeling: A Journey from Historical Foundations to Emerging Trends;Adjunct Proceedings of the 32nd ACM Conference on User Modeling, Adaptation and Personalization;2024-06-27