On the Relative Importance of Visual and Spatial Audio Rendering on VR Immersion

Author:

Potter Thomas,Cvetković Zoran,De Sena Enzo

Abstract

A study was performed using a virtual environment to investigate the relative importance of spatial audio fidelity and video resolution on perceived audio-visual quality and immersion. Subjects wore a head-mounted display and headphones and were presented with a virtual environment featuring music and speech stimuli using three levels each of spatial audio quality and video resolution. Spatial audio was rendered monaurally, binaurally with head-tracking, and binaurally with head-tracking and room acoustic rendering. Video was rendered at resolutions of 0.5 megapixels per eye, 1.5 megapixels per eye, and 2.5 megapixels per eye. Results showed that both video resolution and spatial audio rendering had a statistically significant effect on both immersion and audio-visual quality. Most strikingly, the results showed that under the conditions that were tested in the experiment, the addition of room acoustic rendering to head-tracked binaural audio had the same improvement on immersion as increasing the video resolution five-fold, from 0.5 megapixels per eye to 2.5 megapixels per eye.

Funder

Engineering and Physical Sciences Research Council

Publisher

Frontiers Media SA

Reference36 articles.

1. Scattering Delay Network Simulator of Coupled Volume Acoustics;Atalay;IEEE/ACM Trans. Audio Speech Lang. Process.,2022

2. Direct Comparison of the Impact of Head Tracking, Reverberation, and Individualized Head-Related Transfer Functions on the Spatial Perception of a Virtual Speech Source;Begault;J. Audio Eng. Soc.,2001

3. Headphone and Head-Mounted Visual Displays for Virtual Environments;Begault,1998

4. Presence and Image Quality: The Case of High-Definition Television;Bracken;Media Psychol.,2005

5. Localization Experiments with Reporting by Head Orientation: Statistical Framework and Case Study;De Sena;J. Audio Eng. Soc.,2017

Cited by 15 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Camera-Sourced Heart Rate Synchronicity: A Measure of Immersion in Audiovisual Experiences;Applied Sciences;2024-08-16

2. Subjective Evaluation of the Impact of Spatial Audio on Triadic Communication in Virtual Reality;2024 16th International Conference on Quality of Multimedia Experience (QoMEX);2024-06-18

3. Unsupervised Bayesian Surprise Detection in Spatial Audio with Convolutional Variational Autoencoder and LSTM Model;Proceedings of the 2024 ACM International Conference on Interactive Media Experiences Workshops;2024-06-12

4. The Effect of Training on Localizing HoloLens-Generated 3D Sound Sources;Sensors;2024-05-27

5. Effects of Device Environment and Information Layout on Spatial Memory and Performance in VR Selection Tasks;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3