Author:
Ziat Mounia,Jhunjhunwala Rishi,Clepper Gina,Kivelson Pamela Davis,Tan Hong Z.
Abstract
Virtual reality has been used in recent years for artistic expression and as a tool to engage visitors by creating immersive experiences. Most of these immersive installations incorporate visuals and sounds to enhance the user’s interaction with the artistic pieces. Very few, however, involve physical or haptic interaction. This paper investigates virtual walking on paintings using passive haptics. More specifically we combined vibrations and ultrasound technology on the feet using four different configurations to evaluate users’ immersion while they are virtually walking on paintings that transform into 3D landscapes. Results show that participants with higher immersive tendencies experienced the virtual walking by reporting illusory movement of their body regardless the haptic configuration used.
Cited by
5 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献
1. Exact discrete-time stability analysis of multi-DOF haptic rendering: Impact of multi-rate, time-delay, and mechanical parameters;Proceedings of the Institution of Mechanical Engineers, Part C: Journal of Mechanical Engineering Science;2024-08-27
2. Emotional Engagement with Haptic Feedback in Virtual Scenarios: A Literature Review;2024 International Conference on Engineering & Computing Technologies (ICECT);2024-05-23
3. Multiscale Textile‐Based Haptic Interactions;Advanced Intelligent Systems;2024-04-21
4. Enhancing the Art Experience: Designing Immersive VR Paintings;2023 IEEE 21st Student Conference on Research and Development (SCOReD);2023-12-13
5. FeetThrough: Electrotactile Foot Interface that Preserves Real-World Sensations;Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology;2023-10-29