RealityMedia: immersive technology and narrative space

Author:

Jang So-Youn,Park Jisu,Engberg Maria,MacIntyre Blair,Bolter Jay D.

Abstract

In this paper, we treat VR as a new writing space in the long tradition of inscription. Constructing Virtual Reality (VR) narratives can then be understood as a process of inscribing text in space, and consuming them as a process of “reading” the space. Our research objective is to explore the meaning-making process afforded by spatial narratives—to test whether VR facilitates traditional ways of weaving complex, multiple narrative strands and provides new opportunities for leveraging space. We argue that, as opposed to the linear space of a printed book, a VR narrative space is similar to the physical space of a museum and can be analyzed on three distinct levels: (1) the architecture of the space itself, (2) the collection, and (3) the individual artifacts. To provide a deeper context for designing VR narratives, we designed and implemented a testbed called RealityMedia to explore digital remediations of traditional narrative devices and the spatial, immersive, and interactive affordances of VR. We conducted task-based user study using a VR headset and follow-up qualitative interviews with 20 participants. Our results highlight how the three semantic levels (space, collection, and artifacts) can work together to constitute meaningful narrative experiences in VR.

Publisher

Frontiers Media SA

Subject

Computer Graphics and Computer-Aided Design,Computer Science Applications,Human-Computer Interaction

Reference51 articles.

1. The work of art in the age of mechanical reproduction;Benjamin,1935

2. Reality Media

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. The museum of digital things: extended reality and museum practices;Frontiers in Virtual Reality;2024-07-18

2. Investigating the Design of Augmented Narrative Spaces Through Virtual-Real Connections: A Systematic Literature Review;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

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