VR Sickness Adaptation With Ramped Optic Flow Transfers From Abstract To Realistic Environments

Author:

Adhanom Isayas,Halow Savannah,Folmer Eelke,MacNeilage Paul

Abstract

VR sickness is a major concern for many users as VR continues its expansion towards widespread everyday use. VR sickness is thought to arise, at least in part, due to the user’s intolerance of conflict between the visually simulated self-motion and actual physical movement. Many mitigation strategies involve consistently modifying the visual stimulus to reduce its impact on the user, but this individualized approach can have drawbacks in terms of complexity of implementation and non-uniformity of user experience. This study presents a novel alternative approach that involves training the user to better tolerate the adverse stimulus by tapping into natural adaptive perceptual mechanisms. In this study, we recruited users with limited VR experience that reported susceptibility to VR sickness. Baseline sickness was measured as participants navigated a rich and naturalistic visual environment. Then, on successive days, participants were exposed to optic flow in a more abstract visual environment, and strength of the optic flow was successively increased by increasing the visual contrast of the scene, because strength of optic flow and the resulting vection are thought to be major causes of VR sickness. Sickness measures decreased on successive days, indicating that adaptation was successful. On the final day, participants were again exposed to the rich and naturalistic visual environment, and the adaptation was maintained, demonstrating that it is possible for adaptation to transfer from more abstract to richer and more naturalistic environments. These results demonstrate that gradual adaptation to increasing optic flow strength in well-controlled, abstract environments allows users to gradually reduce their susceptibility to sickness, thereby increasing VR accessibility for those prone to sickness.

Funder

National Science Foundation

National Institutes of Health

Publisher

Frontiers Media SA

Subject

General Medicine

Reference68 articles.

1. The Effect of a Foveated Field-Of-View Restrictor on VR Sickness;Adhanom,2020

2. Virtual Locomotion: A Survey;Al Zayer;IEEE Trans. Vis. Comput. Graph.,2020

3. Exploring the Use of a Drone to Guide Blind Runners;Al Zayer,2016

4. Effect of Virtual Reality and Whole-Body Heating on Motion Sickness Severity: A Combined and Individual Stressors Approach;Arnold;Displays,2019

5. A Longitudinal Study of Task Performance, Head Movements, Subjective Report, Simulator Sickness, and Transformed Social Interaction in Collaborative Virtual Environments;Bailenson;Presence Teleoperators Virtual Environ.,2006

Cited by 4 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Predicting VR cybersickness and its impact on visuomotor performance using head rotations and field (in)dependence;Frontiers in Virtual Reality;2023-11-27

2. Gender differences in cybersickness: Clarifying confusion and identifying paths forward;2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW);2023-03

3. Implementing Virtuality in Production - a Design Science Approach;Procedia Computer Science;2023

4. Adaptive Field-of-view Restriction: Limiting Optical Flow to Mitigate Cybersickness in Virtual Reality;28th ACM Symposium on Virtual Reality Software and Technology;2022-11-29

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3