On a Special Two-Person Dynamic Game

Author:

Matsumoto Akio1,Szidarovszky Ferenc2,Hamidi Maryam3

Affiliation:

1. Department of Economics, Chuo University, 742-1 Higashi-Nakano, Tokyo 192-0393, Japan

2. Department of Mathematics, Corvinus University, Föván tur 8, 1093 Budapest, Hungary

3. Department of Industrial and Systems Engineering, Lamar University, 2210 Cherry Engineering Building, Beaumort, TX 77710, USA

Abstract

The asymptotical properties of a special dynamic two-person game are examined under best-response dynamics in both discrete and continuos time scales. The direction of strategy changes by the players depend on the best responses to the strategies of the competitors and on their own strategies. Conditions are given first for the local asymptotical stability of the equilibrium if instantaneous data are available to the players concerning all current strategies. Next, it is assumed that only delayed information is available about one or more strategies. In the discrete case, the presence of delays has an effect on only the order of the governing difference equations. Under continuous scales, several possibilities are considered: each player has a delay in the strategy of its competitor; player 1 has identical delays in both strategies; the players have identical delays in their own strategies; player 1 has different delays in both strategies; and the players have different delays in their own strategies. In all cases, it is assumed that the equilibrium is asymptotically stable without delays, and we examine how delays can make the equilibrium unstable. For small delays, the stability is preserved. In the cases of one-delay models, the critical value of the delay is determined when stability changes to instability. In the cases of two and three delays, the stability-switching curves are determined in the two-dimensional space of the delays, where stability becomes lost if the delay pair crosses this curve. The methodology is different for the one-, two-, and three-delay cases outlined in this paper.

Publisher

MDPI AG

Subject

Applied Mathematics,Statistics, Probability and Uncertainty,Statistics and Probability

Reference32 articles.

1. Dresher, M. (1961). Games of Strategy: Theory and Applications, Prentice Hall.

2. Matsumoto, A., and Szidarovszky, F. (2016). Game Theory and Its Applications, Springer.

3. Szep, J., and Forgo, F. (1985). Introduction to the Theory of Games, Akademia Kiado.

4. Vorob’ev, N.N. (1994). Foundation of Game Theory. Noncooperative Games, Birkhäuser.

5. Fudenberg, D., and Tirole, J. (1991). Game Theory, MIT Press.

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